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Draw Suite

The world-beating web-based GPU-accelerated drawing engine — with a custom brush builder.

Start with stick figures or paint a full finished artwork. 450+ brushes, 120+ paper textures, non-destructive layers, 15+ blend modes, full stylus pressure + tilt — running at 60fps in your browser.

No plugins. No install. No download. Open a tab and paint.

The canvas

A full painting engine — right in your browser.

450+ brushes, 120+ paper textures, non-destructive layers and full stylus pressure + tilt, all rendering at 60fps. No download, no plugin — open a tab and paint.

Open the Draw engine
Draw app — GPU-accelerated storyboard sketching with professional brushes, layers and pressure-sensitive markup.
Concept art

Or let DollyAI™ block it in — then paint over the top.

Generate style-locked concept frames in seconds, drop them onto a Draw layer, and refine by hand. The AI does the heavy lifting; you keep the authorship.

See the AI Artist
AI Artist concept-art mode — environment and character concept paintings rendered across the LINE, TONE and COLOUR style bibles.
Straight to the board

Every drawing lands on the storyboard, linked to its scene.

Send a finished panel straight to the storyboard editor — annotated, versioned and tied to the shot it illustrates. No exporting, re-naming or re-importing.

See the storyboard editor
Storyboard editor — a sequence with shot-type and camera-movement annotations on a clean canvas.
450+
Stock brushes
120+
Paper textures
15+
Blend modes
60fps
GPU rendering

Under the Hood

Built for artists who demand performance

World-Beating GPU-Accelerated Rendering

Our custom, proprietary GPU-accelerated drawing engine renders at 60fps in your browser — no plugins, no installs. Four-phase performance pipeline purpose-built for cinematic storyboarding.

  • GPU compositor for layer blending at native framerate
  • Web Worker off-thread brush computation — zero jank
  • Dirty-region rendering — only re-composite what changed
  • OffscreenCanvas worker — zero main-thread dab pixel cost
  • Dynamic overscan with auto-resize for large brush radii
  • Snapshot cache for instant compositor recovery
// 4-phase rendering pipeline
Phase 1: WebGL2 GPU Compositor ✓
Phase 2: Web Worker Threading ✓
Phase 3: Dirty Region Rendering ✓
Phase 4: OffscreenCanvas Worker ✓

// Zero main-thread dab cost

Custom Brush Builder + 450+ Brushes

Our in-house brush builder gives you full control: pressure, flow, scattering, jitter, tilt, texture, dual-brush blending — the works. Ships with a library of 450+ ready-to-paint brushes.

  • 450+ stock brushes across ink, pencil, oils, watercolour, charcoal, airbrush, gouache, chalk, markers, and bristle sets
  • Custom brush builder — tweak every dynamic: size, hardness, spacing, scattering, jitter, angle, flow, pressure gamma
  • Dual-brush blending for complex, textured marks
  • Import any .abr brush file — your favourite packs come with you
  • MyPaint engine: full .myb preset support for natural-media feel
  • Smart pressure gamma curves make every stroke feel intentional
// SimpleBrushEngine defaults
{
size: 20,
hardness: 0.8,
spacing: 0.15,
pressureGamma: 0.7,
minSizeFraction: 0.05
}
// + MyPaint .myb presets

120+ Paper Textures + Canvas Presets

Real paper feels real. Choose from over 120 canvas and paper textures — cold-press cotton, hot-press smooth, rough watercolour, vellum, bristol, kraft, linen, newsprint, and more. Set once and paint naturally.

  • 120+ high-resolution paper and canvas textures
  • Cold-press, hot-press, rough, smooth — every surface a working illustrator asks for
  • Texture depth, scale, contrast, and invert controls
  • Per-layer texture overrides — not just document-wide
  • Custom texture import for bespoke surfaces
  • Cinematic storyboard paper presets (16:9, 2.39:1, 4:3, square)
// Smoothing modes
none → Raw pass-through
basic → Exponential MA
weighted → Ring buffer WMA
stabilizer → Lazy brush
pixel_perfect → Collinear elim

// Full pressure + tilt

Full Stylus Pressure + Tilt

Every tablet, every stylus. Pressure sensitivity, X/Y tilt, and barrel rotation with five smoothing modes for pixel-accurate tracking on any device.

  • Full pressure sensing with normalisation (0.0–1.0)
  • X/Y tilt angle detection and pen barrel rotation
  • 5 smoothing modes: None, EMA, Weighted, Stabilizer, Pixel Perfect
  • Stabilizer mode: lazy brush with 3-sample ramp-up
  • Spatial calibration overlay for pointer verification
  • Pressure stress test with real-time histogram and response curve
// Blend modes (GPU-accelerated)
Normal · Multiply · Screen
Overlay · Soft Light · Hard Light
Darken · Lighten
Color Dodge · Color Burn
Difference · Exclusion
Hue · Saturation · Color
Luminosity

Non-Destructive Layers + 15+ Blend Modes

Professional layer stack with 15+ blend modes, adjustment layers, groups, masks, per-layer opacity, and drag-to-reorder. GPU-accelerated compositing keeps complex documents fast.

  • 15+ blend modes: Normal, Multiply, Screen, Overlay, Soft Light, Hard Light, Darken, Lighten, Color Dodge, Color Burn, Difference, Exclusion, Hue, Saturation, Color, Luminosity
  • Adjustment layers: Brightness, Contrast, Hue, Saturation, Levels, Curves
  • Layer groups, clipping masks, alpha locks, and merge controls
  • Per-stroke accumulation buffer for opacity capping
  • Drag-to-reorder with bulk visibility toggles
  • GPU-accelerated compositing — 100+ layer documents stay smooth
// Tool shortcuts
B → Brush E → Eraser
S → Smudge L → Lasso
R → Rect T → Text
W → Wet C → Color

Ctrl+Z → Undo
Ctrl+S → Save

Complete Tool Palette + Radial Menu

Every tool a working storyboard artist needs — brushes, erasers, smudge, selection, text, shapes, gradient, eyedropper — all one keystroke away.

  • Brush tool with variable size, hardness, opacity, and flow
  • Eraser, smudge, clone, blur, sharpen, dodge, burn
  • Selection: rectangular, elliptical, freehand lasso, magic wand
  • Color panel with RGB/HSL/HEX picker and swatch history
  • Channels panel for individual RGBA editing
  • Radial menu for one-flick tool switching + full keyboard shortcuts
// ErrorShooter (singleton)
Buffer: 200 entries (circular)
Dedup: 2s window
Toast: max 3 stack
Error → 8s (red)
Warn → 5s (amber)
Info → 4s (blue)
// WebGL restore propagation

Cinematic Export + Adobe ABR Import

Ship production-ready frames. Export to PNG, JPEG, PSD, and project JSON. Import .abr brush files so your whole brush library travels with you.

  • Export PNG, JPEG, PSD (layered), and project JSON
  • Multi-frame storyboard export — whole sequences in one click
  • Adobe ABR brush file import (versions 1, 2, 6–10)
  • Lossless project save/restore with full history
  • Cloud sync — pick up on any device mid-stroke
  • Direct hand-off to Animate, AI Artist, and Shotlist with scene linkage

Architecture

Pen tip to pixel — the full pipeline

Pointer Event → BrushInputPipeline (smoothing)
  → BrushWorkerBridge → Web Worker
    → SimpleBrushEngine (Hermite curves, dabs)
    → WorkerDabRenderer (OffscreenCanvas)
    → ImageBitmap transfer (zero-copy)
  → Main thread: drawImage → layer canvas
  → Compositor → On-screen WebGL surface

Fallback path (eraser, tips, bristles, wet):
  Worker → raw SkiaDabParams → Main DabRenderer → canvas

Professional drawing tools, zero install.

Open your browser. Start painting. GPU-accelerated performance meets web accessibility.

Public release June 2026 — now accepting payment · waitlist is free

Private beta is rolling out — ~20% off via annual billing

Join the growing waitlist. No payment today — discount activates at launch.

Join the waitlist